adamkvd's Stars
dotnet/MQTTnet
MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.
atteneder/KtxUnity
Load KTX and Basis Universal textures at runtime
BinomialLLC/basis_universal
Basis Universal GPU Texture Codec
keijiro/AsyncCaptureTest
Non-blocking screen capture example with asynchronous GPU readback
jgraph/drawio-desktop
Official electron build of draw.io
artcom/ConsoleXT
A custom Unity Logging API with a few extra features.
linebender/vello
An experimental GPU compute-centric 2D renderer.
sabresaurus/SabreCSG
Level design tools for Unity
karl-/pb_CSG
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
LogicalError/realtime-CSG-for-unity
Realtime-CSG, CSG level editor for Unity
arakis/Net3dBool
This is a port of the java j3dbool library to C#
Whinarn/MeshDecimator
A mesh decimation library for .NET and Unity.
Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
nickbabcock/Pfim
.NET Standard targa (.tga) and direct draw surface (.dds) image decoder
GPUOpen-Tools/compressonator
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
rds1983/StbSharp
C# port of the famous C framework
roberttuttle/touchproxy
A remote touch injection client for Windows 8 using standard TUIO+OSC protocols, variable input calibration, and integrated hosted Wi-Fi networking for devices.
leonbloy/pngcs
PNG images encoding in C#
Unity-Technologies/PostProcessing
Post Processing Stack
xamarin/mqtt
Minimalist and intuitive MQTT broker and client written entirely in C#