/shootah

JS mulitplayer survival shootem-up

Primary LanguageJavaScript

shootah

www.youtube.com/embed/F5zboV3_9KY

JS mulitplayer survival shootem-up

TODO

wunderlist: [JS13k] SHOOTAH

concepts

ideas from balcony sesh:

  • survival type? or survival/deathmatch?
  • Number of enemies and map size scales to number of players
  • friendly fire
  • griefers become enemies
  • bounties (randomly?) put out on players
  • pixel art

technical issues

where should collision detection occur?

  • clients handle collision detection for the player only (his bullets with other players and monsters, collisions with monsters)
  • collisions are messaged from the client -> server -> all clients ... cloud computed collisions (thumbsup)
  • later add anti-cheat mechanisms, not needed for first version

the more logic put onto the backend, the more code we can use on the client for animations, efx, SOUNDS!!!, etc.

How to get started

npm install

``node server`