Generic engine intended for games.
Compiling
Dependencies
- A C++11-compatible compiler
- GLEW
- GLM
- SFML
- Boost
- SQLite (will be optional eventually)
- CEGUI
- FMOD
Windows users
One of us developers is able to compile this with MinGW in Windows. Use ./cm after having edited it to reflect the paths to various libraries. Requires, in its current state, MinGW.
Linux and Mac users
CD to directory in a terminal and type ./lm
. This will install to the source directory, creating bin/ and include/ directories. If you want to install it elsewhere, use cmake directly:
mkdir build
cd build
cmake .. -DCMAKE_INSTALL_PREFIX=/wherever/you/want/to/install/it/to
make install
Use sudo for make install if you want to install it in /usr/local or similar.
Credits
Check the Credits file.
Bugs
If you find any bugs, please report them to the dev team. Either by opening up an issue in the repos...or posting in the forums...or emailing us...
Devs
Read the file: dev