webthing
Implementation of an HTTP Web Thing.
Installation
webthing
can be installed via npm
, as such:
$ npm install webthing
Example
In this example we will set up a dimmable light and a humidity sensor (both using fake data, of course). Both working examples can be found in here.
Dimmable Light
Imagine you have a dimmable Light that you want to expose via the web of things API. The Light can be turned on/off and the brightness can be set from 0% to 100%. Besides the name, description, and type, a dimmableLight
is required to expose two properties:
on
: the state of the light, whether it is turned on or off- Setting this property via a
PUT {"on": true/false}
call to the REST API toggles the light.
- Setting this property via a
level
: the brightness level of the light from 0-100%- Setting this property via a PUT call to the REST API sets the brightness level of this light.
First we create a new Thing:
const light = new Thing('My Lamp', 'dimmableLight', 'A web connected lamp');
Now we can add the required properties.
The on
property reports and sets the on/off state of the light. For this, we need to have a Value
Object which holds the actual state and also how to turn the light on/off. For our purposes, we just want to log the new state if the light is switched on/off.
light.addProperty(
new Property(
light,
'on',
new Value(true, (v) => console.log('On-State is now', v)),
{
type: 'boolean',
description: 'Whether the lamp is turned on',
}));
The level
property reports the brightness level of the light and sets the level. Like before, instead of actually setting the level of a light, we just log the level to std::out.
light.addProperty(
new Property(
light,
'level',
new Value(50, l => console.log('New light level is', l)),
{
type: 'number',
description: 'The level of light from 0-100',
minimum: 0,
maximum: 100,
}));
Now we can add our newly created thing to the server and start it:
// If adding more than one thing, use MultipleThings() with a name.
// In the single thing case, the thing's name will be broadcast.
const server = new WebThingServer(SingleThing(light), 8888);
process.on('SIGINT', () => {
server.stop();
process.exit();
});
server.start();
This will start the server, making the light available via the WoT REST API and announcing it as a discoverable resource on your local network via mDNS.
Sensor
Let's now also connect a humidity sensor to the server we set up for our light.
A multiLevelSensor
(a sensor that can also return a level instead of just true/false) has two required properties (besides the name, type, and optional description): on
and level
. We want to monitor those properties and get notified if the value changes.
First we create a new Thing:
const sensor = new Thing('My Humidity Sensor',
'multiLevelSensor',
'A web connected humidity sensor');
Then we create and add the appropriate properties:
-
on
: tells us whether the sensor is on (i.e. high), or off (i.e. low)sensor.addProperty( new Property( sensor, 'on', new Value(true), { type: 'boolean', description: 'Whether the sensor is on', }));
-
level
: tells us what the sensor is actually reading- Contrary to the light, the value cannot be set via an API call, as it wouldn't make much sense, to SET what a sensor is reading. Therefore, we are utilizing a readOnly Value by omitting the
valueForwarder
parameter.
Map<String, Object> levelDescription = new HashMap<>(); levelDescription.put('type', 'number'); levelDescription.put('description', 'The current humidity in %'); levelDescription.put('unit', '%'); const level = new Value(0.0); sensor.addProperty( new Property( sensor, 'level', level, { type: 'number', description: 'The current humidity in %', unit: '%', }));
- Contrary to the light, the value cannot be set via an API call, as it wouldn't make much sense, to SET what a sensor is reading. Therefore, we are utilizing a readOnly Value by omitting the
Now we have a sensor that constantly reports 0%. To make it usable, we need a thread or some kind of input when the sensor has a new reading available. For this purpose we start a thread that queries the physical sensor every few seconds. For our purposes, it just calls a fake method.
// Poll the sensor reading every 3 seconds
setInterval(() => {
// Update the underlying value, which in turn notifies all listeners
level.notifyOfExternalUpdate(readFromGPIO());
}, 3000);
This will update our Value
object with the sensor readings via the this.level.notifyOfExternalUpdate(readFromGPIO());
call. The Value
object now notifies the property and the thing that the value has changed, which in turn notifies all websocket listeners.