Green
Text goes up and down and down. Creates a visual effect like the code lines in The Matrix.
This is a graphical test and experiment with Unity TextMeshes.
Showcase 1: https://drive.google.com/file/d/0B6_G1omhL-Afcm1IcklDNWtVaEk/edit?usp=sharing
Showcase 2: https://drive.google.com/file/d/0B6_G1omhL-Afb2tZZ0FIZkFFZmc/edit?usp=sharing
Conclusions:
- having lots of objects onscreen with 300+ more created each tick is a bad idea
- c# is viable
- text encoding is dumb
- unity's handling of fonts and materials is silly
- green text is cool
fin, though I'll probably come back to this code periodically and see what I can do with it. Rainbow colours maybe?