SkyBoxGenerator Plugin

SkyBoxGenerator is a plugin developed for Unreal Engine 4.27 that allows you to generate skyboxes using the blockadelabs.com web service.

Installation

  1. Add the SkyBoxGenerator plugin to the "Plugins" folder in your project.

  2. Open Unreal Editor and navigate to your project's Open Level Blueprint.

Usage

Generate Skybox

Generate Skybox This function is used to generate a skybox.

Inputs

  • ApiKey (String): Your blokadelabs.com API key.
  • Prompt (String): The prompt text to be used for generating the skybox.
  • SkyboxStyleId (Integer): The skybox style ID.
  • WebhookUrl (String): The Webhook URL to receive notifications when the skybox generation process is completed.
  • NegativeText (String, Optional): Negative text.
  • Seed (Integer, Optional): Seed value to be used for skybox generation.
  • RemixImagineId (Integer, Optional): Remix image ID.
  • bReturnDepth (Boolean, Optional): Option to return the depth map.

Outputs

  • OnSuccessCallback (Delegate): Event to be called when the skybox generation process is successful.
  • OnErrorCallback (Delegate): Event to be called when an error occurs during the skybox generation process.

Get Imagine History

Get Imagine History This function is used to retrieve the user's skybox generation history.

Inputs

  • ApiKey (String): Your blokadelabs.com API key.

Outputs

  • OnSuccessCallback (Delegate): Event to be called when the skybox generation history is successfully retrieved.
  • OnErrorCallback (Delegate): Event to be called when an error occurs while retrieving the skybox generation history.