SkyBoxGenerator is a plugin developed for Unreal Engine 4.27 that allows you to generate skyboxes using the blockadelabs.com web service.
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Add the SkyBoxGenerator plugin to the "Plugins" folder in your project.
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Open Unreal Editor and navigate to your project's Open Level Blueprint.
This function is used to generate a skybox.
- ApiKey (String): Your blokadelabs.com API key.
- Prompt (String): The prompt text to be used for generating the skybox.
- SkyboxStyleId (Integer): The skybox style ID.
- WebhookUrl (String): The Webhook URL to receive notifications when the skybox generation process is completed.
- NegativeText (String, Optional): Negative text.
- Seed (Integer, Optional): Seed value to be used for skybox generation.
- RemixImagineId (Integer, Optional): Remix image ID.
- bReturnDepth (Boolean, Optional): Option to return the depth map.
- OnSuccessCallback (Delegate): Event to be called when the skybox generation process is successful.
- OnErrorCallback (Delegate): Event to be called when an error occurs during the skybox generation process.
This function is used to retrieve the user's skybox generation history.
- ApiKey (String): Your blokadelabs.com API key.
- OnSuccessCallback (Delegate): Event to be called when the skybox generation history is successfully retrieved.
- OnErrorCallback (Delegate): Event to be called when an error occurs while retrieving the skybox generation history.