This library provides a Rust API for the JavaScriptCore engine with the following goals:
- High-level API like the JavaScriptCore API for Swift
- Wrap the low-level C++ API instead of
jsc
to avoid the dependency to GTK.
Please check out PunJS for an example of how to implement a JavaScript runtime with rusty_jsc
.
use rusty_jsc::JSContext;
let mut context = JSContext::default();
let value = context.evaluate_script("'hello, world'", 1);
if let Some(value) = value {
println!("{}", value.to_string(&context));
// Prints:
// hello, world
}
use rusty_jsc::{JSContext, JSValue};
use rusty_jsc_macros::callback;
// The JavaScript code calls this Rust function.
#[callback]
fn foo(_context: JSContext) {
println!("hello from Rust land!");
}
fn main() {
let mut context = JSContext::default();
let callback = JSValue::callback(&context, Some(foo));
let mut global = context.get_global_object();
global.set_property(&context, "foo".to_string(), callback);
context.evaluate_script("foo()", 1);
// Prints:
// hello from Rust land!
}
The wrappers in rusty_jsc
are built against <JavaScriptCore/JavaScript.h>
header rather than the jsc
variant that requires GTK.
Bun has shown that JavaScriptCore is a worthy contender to V8 on the server-side, so let's bring it over to the Rust ecosystem as well.
I first used bindgen
to do the rough conversion of JavaScript/JavaScript.h
header and then cleaned it up by hand.
The plan is to maintain the low-level bindings by hand.