DOCUMENTATION

to do installation

  • improve script
  • add second target (interaction + random)
  • sound
  • water soundscape
  • mask for the structure
  • more boids
  • atmospheric particles
  • improve visuals
  • test on 'coral desk'
  • projector setup
  • leap motion setup

to do documentation

  • abstract

  • concept/meaning behind

  • workload

  • what did we learn (with pictures)

  • steps chronological order

  • photos of coral desk

  • behind the scenes

  • prototype photos and videos

  • Improvement

  • reflection and discussion

  • lessons learned

  • submission requirements


22.09.

  • first prototype
  • Boids movement
  • Hand interaction with leap motion
  • mask placeholder for the projection

08.09. - 20.09.20

  • more touchdesigner tutorials
  • should the installation be audio reactive as well? Water soundscape..
  • TD Basics

07.09.20

  • more touchdesigner tutorials

03.09.20

  • more touchdesigner tutorials

02.09.20

  • Projector test for distance (1.1m distance for 50" projection) Epson TW-650
  • Projector test for black and wood surface -> black works better
  • more touchdesigner tutorials

01.09.20

  • touchdesigner tutorials
  • team meeting

31.08.20

  • research touchdesigner tutorials
  • setup touchdesigner

Starting on 19.05.20

  • work on concept
  • finding moods/inspiration

Submission

First Year Completion Project

Topic

We opened up the range of topics to any Creative Technologies topic from the first two terms. Hence, next to the topics from CC1, CC2, PGS and BAG, you can also refer to a topic from the workshops, such as Physical Computing or XR.

The result of this project needs to be polished but it doesn’t need to be a finished project. It can also be a milestone of a larger project idea on which you want to continue to work on later on, it can be an exploration of a specific topic or technique or it could also be an extension of your orientation project. In your documentation please briefly reflect on your motivation and concept, your execution and the archived results.

Time

Make sure to plan all aspects of the project (idea and concept, implementation and documentation) into the overall time frame.

By default, the project should be manageable in less than 80h, hence less than two weeks. We reduced the time requirement a bit to make up for the additional time you spend on the orientation project this term. However, if you have a great idea and the time to work on it and want to spend more than 80h on the project, you can use ECTS from the upcoming term in which you have about 18 ECTS to fill freely. This must be discussed with us beforehand or the very latest during the project. We will not give you additional ECTS afterwards.

Grading

The grading criteria are

  • conceptual mastery and idea,
  • topic suitability to Creative Technologies,
  • project size,
  • engineering effort, organization and technical quality,
  • the (e.g. visual) quality of the output, and
  • the documentation of the project.

Submission

The submission requirements are

  • a representation of the project that let's us test/experience it, e.g. a build, a website, a video, etc.,
  • at least two representative images (png),
  • access to all source files, and
  • the filled out text template (see below) as documentation.

The deadline is September 30th.

Template

Abstract

What was the whole project about, what did you archive...

Concept

Motivation, idea, vision, creative / artistic / technical concept

Implementation

How did you do it? Pipeline, execution details, etc.

Results

Documentation of your result(s), e.g. images.

Project Reflection & Discussion

What worked well, what didn't work and why? In which context does your project stand? Future Work?

Lessons Learned