/readme

Digital graveyard for my open-source gamedev projects

Intro

Hey there, my name is Alex and this is a digital graveyard of my open-source gamedev projects that have been abandoned in different stages of development (proof of concept, prototype or playable demo).

Press preview icon below to navigate to corresponding project repository.

My projects

Preview Description Downloads
Looprider (2018) - Clone of "Turn right" game
prototype, 2d, java, libgdx, box2d, racing
https://github.com/afomins/looprider#intro
Java
Android
Pixel Dungeon 3D (2016-2018) - 3D engine for "Pixel Dungeon" roguelike RPG
playable-beta, 3d, java, libgdx, turnbased, roguelike, rpg
https://github.com/afomins/pixel-dungeon-3d#intro
Java
Android
Planet (2015) - Flying above 3D planet surface
prototype, 3d, java, libgdx, procedural-generation, flight
https://github.com/afomins/planet#intro
Java
Android
Hex snake (2014) - 3D "snake" game
prototype, 3d, c#, unity3d, procedural-generation, snake-game
https://github.com/afomins/hex-snake#intro
Windows
Linux
YAMG (2013-2014) - "Yet Another Mining Game" sandbox physics game
prototype, 2d, java, libgdx, physics, sandbox
https://github.com/afomins/yamg#intro
Java
Android
Terrain (2012) - 2D terrain deformation
proof-of-concept, 2d, python, terrain-deformation
https://github.com/afomins/terrain#intro
Windows
Linux
OpenGL demo (2004) - opengl demo
demo, 3d, c++, opengl
https://github.com/afomins/opengl-demo#intro
Windows
Novus (2003) - novus game
prototype, 3d, c++, opengl
https://github.com/afomins/novus#intro
Windows