Word Guessing Game (Hangman)
Game rules
- At the start of the game the computer/secret-keeper will choose a dictionary word
- The guesser loses the game if they guess 6 letters that are not in the secret word
- The guesser wins the game if they guess all letters in the secret word correctly and have not already lost the game per the conditions above
Local Setup
run the dev env for both the client and server in parallel
$ npm run dev
Features
- configure the word's "difficulty level" based on the user's preference
- track the user's score for each browser session