This plugin (based on devgeeks/Canvas2ImagePlugin) allows you to save base64 data as a png/jpg image into the device (iOS Photo Library, Android Gallery or WindowsPhone 8 Photo Album).
The plugin is a kind of fork of the Nexxa/cordova-base64-to-gallery/ but with a cleaner history and some extra features - like supporting saving into JPG, sending parameters in an easier way, etc.
In this fork, the Android and iOS implementation were adapted but the WP8 cannot save images in PNG or reducing the quality of the images.
Call the window.imageSaver.saveBase64Image()
method using success and error callbacks and the passing the image's base64 in the options JSON:
Param | Type | Default | Description |
---|---|---|---|
options | object | *see below | options |
success | function | console.log | success callback |
fail | function | console.error | fail callback |
Base64 input String.
Saved file name prefix. Only works in Android and WP8.
Default: "img_"
Android Media Scanner after file creation enabled or not. Only works in Android!
Default: true
Format to save the image. Allowed values 'JPG' and 'PNG'. Only supported for Android and iOS. Currently this option is ignored on Windows implementation.
Default: JPG
Quality of the saved image. If you want to reduce the quality of the image, you are allow to do it. The value should be a number from 1 to 100. Only supported for Android and iOS. Currently this option is ignored on Windows implementation.
Default: 100
function onDeviceReady() {
var params = {data: base64String, prefix: 'myPrefix_', format: 'JPG', quality: 80, mediaScanner: true};
window.imageSaver.saveBase64Image(params,
function (filePath) {
console.log('File saved on ' + filePath);
},
function (msg) {
console.error(msg);
}
);
}
Call the window.imageSaver.removeImageFromLibrary()
method using success and error callbacks and the passing the image URL in the options JSON:
Param | Type | Default | Description |
---|---|---|---|
options | object | *see below | options |
success | function | console.log | success callback |
fail | function | console.error | fail callback |
File path input String.
function onDeviceReady() {
var params = {data: "/data/data/test.png"};
window.imageSaver.removeImageFromLibrary(params,
function (filePath) {
console.log('File removed from ' + filePath);
},
function (msg) {
console.error(msg);
}
);
}