For detailed information on using, building, and modifying Trigger Script, please visit: http://www.agottem.com/trigger_script Building the source: Trigger Script is built using GNU Make 3.81 or higher. GNU Make for Windows can found here: http://gnuwin32.sourceforge.net/packages/make.htm The parser and lexer for Trigger Script are generated using GNU Bison 2.4.1 and GNU Flex 2.5.4a. Bison can be found here: http://gnuwin32.sourceforge.net/packages/bison.htm and Flex can be found here: http://gnuwin32.sourceforge.net/packages/flex.htm NOTE: Some GNU tools for Windows are sensitive to whitespaces in the installation path. To avoid any potential problems, it's recommended you install GNU Make, Bison, and Flex to a path such as 'C:\GnuWin32\' instead of 'C:\Program Files\GnuWin32\'. Trigger Script currently targets the Microsoft Visual C Compiler. To build, launch a Visual Studio command prompt, or any command prompt which has the MSVC toolchain available. Verify GNU Make, Bison, and Flex are all available in your path. To start the build, CD to the path where the Trigger Script source is installed. From that path, run the following command: Prompt> make Make will build everything, and place the output in the folder named 'build', located at the root of the Trigger Script source location. By default, a release build is performed. If a debug build is desired, run the command: Prompt> make config=debug The output for debug builds is also directed to the build folder. Cleaning a build can be done specifying the target 'clean'. Clean will delete all files previously built for the specified configuration. For example: Prompt> make config=debug clean Prompt> make clean
agottem/trigger_script
Trigger Script (TS) enables novice programmers to develop event driven algorithms. TS interfaces with plugins which provide custom functionality.
CGPL-3.0