/UltimateMonopoly

Comp 302 Term Project for Team Pennybags

Primary LanguageJavaMIT LicenseMIT

Comp 302 - Software Engineering - Term Project

Game Splash Screen

This is the term project for Koç University Software Engineering course of Fall 2018.

Team PennyBags

Instructions For The Demo

Starting The Server

You can find the server project here.

In our implementation game server is a stand alone project and none of the players take the responsibility of being a server. Before running the game the server should run and the local IP of the server will be seen in the console. Then copy this IP address and paste it to the SERVER_ADDRESS field of the Connection class. All the players from different computers must do the same process in order to connect to the game. When the game starts, as default it starts with the network connection. In order to run the game without network the button named "Online" should be clicked and the network will be disabled.

Game Assets and Rules

Credits

This project is inspired by Monopoly Board Game and Jon Moore's variant Ultimate Monopoly.

Notice

This project is developed for educational purposes only.

Koç University students who are currently taking this course, see Code of Conduct.

License

MIT License

Copyright (c) 2019 Team Pennybags

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.