Issues
- 0
Custom init for units
#61 opened by ahoys - 1
HC and related errors
#59 opened by ahoys - 0
Transportation waypoint doesn't fill all the seats
#60 opened by ahoys - 0
Waypoint Type: get in nearest
#58 opened by ahoys - 0
Transport unload unloading gunner
#57 opened by ahoys - 4
Multiple activation with repeatable triggers
#55 opened by peroxside - 0
Custom pylon load-outs
#56 opened by ahoys - 1
Repeaters & garbage collectors compatibility issue
#53 opened by ahoys - 1
Conditional AP can block repeating
#54 opened by ahoys - 0
Add "apply to" setting with layers
#52 opened by ahoys - 1
Improved descriptions
#50 opened by ahoys - 1
Low Priority maybe broken
#51 opened by ahoys - 1
Investigate repeatability
#39 opened by ahoys - 1
Disable AI skills with a command
#49 opened by ahoys - 0
Add paradrop type
#32 opened by ahoys - 1
Populate buildings: performance optimization
#45 opened by ahoys - 1
- 1
Populate buildings: environment behaviour
#46 opened by ahoys - 1
Populate buildings: don't wander away
#48 opened by ahoys - 1
Placement radius reseting
#43 opened by ahoys - 2
Custom unit layouts
#44 opened by ahoys - 1
Add populate town action
#35 opened by ahoys - 1
Add a special wp property: low priority
#36 opened by ahoys - 1
Register stances
#42 opened by ahoys - 1
Select random portal from available portals.
#24 opened by ahoys - 1
Spawned AI turns to north
#41 opened by ahoys - 1
Non-flying manned planes have velocity.
#40 opened by ahoys - 1
Planes crash
#37 opened by ahoys - 1
UAVs crash
#33 opened by ahoys - 1
Add some way to disable HC-functionality
#38 opened by ahoys - 1
Make sure Headless Clients still work
#14 opened by ahoys - 1
Civilians don't spawn
#34 opened by ahoys - 1
Select some portals usually picks only a one portal
#30 opened by ahoys - 2
Execute portals 1 does not work
#31 opened by ahoys - 1
loadTransport does not seem to work anymore
#29 opened by ahoys - 1
Transported group joins the vehicle in SVA
#28 opened by ahoys - 1
Two portals, one man spawns only a one man.
#26 opened by ahoys - 1
RHNET_AB_L_DEBUG does not work
#27 opened by ahoys - 1
Returning default values with getVariable broken
#25 opened by ahoys - 1
SEND VEHICLES TO REMOVED removes the entire group
#23 opened by ahoys - 1
REMOVE GROUP does not remove vehicles.
#19 opened by ahoys - 1
COMMAND FIRE returns an error.
#21 opened by ahoys - 1
Add missing module info
#22 opened by ahoys - 2
fn_loadVehicles fail
#13 opened by ahoys - 1
KILL GROUP does not kill the vehicles
#20 opened by ahoys - 1
If vehicle is synced, infantry won't spawn.
#18 opened by ahoys - 1
Players present -activation.
#15 opened by ahoys - 1
Item placement accuracy low
#17 opened by ahoys - 1
Manned vehicles not spawning.
#16 opened by ahoys - 1
Error on unitSpawn
#12 opened by ahoys