how to init a fixed graphic screen size window (e.g., 480x320)
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hey,
how to init a fixed graphic screen size (e.g., 480x320),
side to side of the Terminal stdout window,
not full screen?
As it states in the documentation:
void Start(int width, int height)
On Oct 25, 2015, at 1:04 PM, VogonJeltz notifications@github.com wrote:
hey,
how to init a fixed graphic screen size (e.g., 480x320),
side to side of the Terminal stdout window,
not full screen?—
Reply to this email directly or view it on GitHub #30.
aah, I see, no init but start!
Thank you!
you still need Init().
On Oct 25, 2015, at 1:35 PM, VogonJeltz notifications@github.com wrote:
aah, I see, no init but start!
Thank you!—
Reply to this email directly or view it on GitHub #30 (comment).
ok sorry my questions surely seem to be very stupid :/
I tried it by my code which generates both stdout messages and graphic output.
So I wanted to have both windows side to side - but I still seem to miss something.
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <math.h>
#include <fcntl.h>
#include <string.h>
#include <sys/ioctl.h>
#include <stdint.h>
#include <time.h>
#include <sys/time.h>
#include "VG/openvg.h"
#include "VG/vgu.h"
#include "fontinfo.h"
#include "shapes.h"
long test_graphics(){
int x=88, y=77; // debug
for(y=0;y<100;++y) {
Background(0, 0, 0); // Black background
Fill(255,255,255, 1);
Circle(50, 40, 10);
Circle(30, 24, 10);
Fill(255,255,255, 1);
Line(10, 10, 60, 60);
Line(50, 20, 90, 70);
Rect(20, 20, 40, 40);
Rect(65, 25, 20, 30);
Ellipse(70, 30, 15, 20);
}
return y;
}
int main(){
unsigned long time0, x, y;
float s;
char buf[120];
int width, height;
char str[3];
printf("hw brickbench"); printf("\n");
printf("initializing..."); printf("\n");
//...
init(&width, &height); // Graphics initialization
Start(480, 320); // Start the picture
Background(0, 0, 0); // Black background
//...
s=(float)test_graphics();
printf("%f", s); // # debug
//..
End(); // End the picture
fgets(str, 2, stdin); // look at the pic, end with [RETURN]
finish(); // Graphics cleanup
exit(0);
}
I don't see the both screens side by side though - what did I miss?
one thing to remember is that:
- you always need Init() and Finish()
- you can have Start(), it must be paired with End().
It may be useful to look at the shapedemo.c for examples.
On Oct 25, 2015, at 1:49 PM, VogonJeltz notifications@github.com wrote:
ok sorry my questions surely seem to be very stupid :/
I tried it by my code which generateds both stdout messages and graphic output.
So I wanted to have both windows side to side - but I still seem to miss something.long test_graphics(){
int x=88, y=99;for(y=0;y<100;++y) {
Background(0, 0, 0); // Black background Fill(255,255,255, 1); Circle(50, 40, 10); Circle(30, 24, 10); Fill(255,255,255, 1); Line(10, 10, 60, 60); Line(50, 20, 90, 70); Rect(20, 20, 40, 40); Rect(65, 25, 20, 30); Ellipse(70, 30, 15, 20);
}
return y;
}int main(){
unsigned long time0, x, y;
float s;
char buf[120];
int width, height;
char str[3];printf("hw brickbench"); printf("\n");
printf("initializing..."); printf("\n");
//...
init(&width, &height); // Graphics initialization
Start(480, 320); // Start the picture
Background(0, 0, 0); // Black background
//...
s=test_graphics();
//..
End(); // End the picture
fgets(str, 2, stdin); // look at the pic, end with [RETURN]
finish(); // Graphics cleanup
exit(0);
}I don't see the both screens side by side though - what did I miss?
—
Reply to this email directly or view it on GitHub #30 (comment).
I get no small graphic window -
by shapedemo I see no graphic window at all,
and in my own example(above) only full screen,
but in both cases not a small seperate graphic window.
It would be useful to
- explain exactly the effect you are going for
- post the entire code
On Oct 25, 2015, at 2:08 PM, VogonJeltz notifications@github.com wrote:
I get no small graphic window -
by shapedemo I see no graphic window at all,
and in my own example(above) only full screen,
but in both cases not a small seperate graphic window.—
Reply to this email directly or view it on GitHub #30 (comment).
the small entire test code is the one above,
the whole entire test code is this one:
http://www.mindstormsforum.de/viewtopic.php?f=71&t=8095&p=67795#p67795
On my HDMI screen (1080x620) I wanted to have simultaneously
1 scaled window for stdout (generated automatically)
1 scaled window (canvas) 480x320 for the performed graphic functions
both side by side on my desktop, scaled smaller single windows, no fullscreen.
was this explanation understandable ? (sorry , my English is very poor)
(of course these test-codes are just a preliminary exercise for a completely different project.)