Pinned Repositories
Aardvark.OpenImageDenoise
Aardvark bindings of the Intel Open Image Denoise API
advanced-elasticsearch-training
Elasticsearch training for those that already know the basics
alpaka
Abstraction Library for Parallel Kernel Acceleration :horse:
aspnet-5-samples
Assimp.Net
C# .Net Core wrapper for the Open Asset Import Library (Assimp)
lajolla_public
UCSD CSE 272 renderer
pbrt
C# Physically Based Ray Tracing
PTJava
Java port of pt path tracer
PTSharp
C# port of pt: go path tracer
SU2Cycles
SketchUp to Cycles XML Exporter
akav's Repositories
akav/PTJava
Java port of pt path tracer
akav/PTSharp
C# port of pt: go path tracer
akav/CEDEC-2024-RT
CEDEC 2024 "手軽に始めるGPUレイトレーシング!GPUプログラミングの基本からReSTIRまで" のサンプルコード
akav/docker-elk
The Elastic stack (ELK) powered by Docker and Compose.
akav/etx-tracer
Physically-based CPU and GPU ray-tracer
akav/ffmpeg
Docker build for FFmpeg on Ubuntu / Alpine / Centos / Scratch / nvidia / vaapi
akav/GaussianSplats3D
Three.js-based implementation of 3D Gaussian splatting
akav/GfxExp
Sandbox for graphics paper implementation
akav/headless-three
Library for headless rendering of three.js scenes.
akav/Helios
Experimental DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:.
akav/hlslpp
Math library using HLSL syntax with multiplatform SIMD support
akav/ILGPUView2
akav/ImageSharp
:camera: A modern, cross-platform, 2D Graphics library for .NET
akav/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
akav/Photon-v2
A program that takes photographs of a virtual world.
akav/post-autoscaling-resources
akav/Ray-tracing-in-one-weekend-CSharp
C# implementation of Ray Tracing in One Weekend by Peter Shirley.
akav/RayTracing
Realtime GPU Path tracer based on OpenCL and OpenGL
akav/raytracing.github.io
Main Web Site (Online Books)
akav/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.
akav/SilkVulkanTutorial
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
akav/simde
Implementations of SIMD instruction sets for systems which don't natively support them.
akav/SimpleRaytracer
Simple GPU-accelerated raytracer written in C#
akav/THREE
C# port of Three.js
akav/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
akav/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
akav/TornadoVM-Ray-Tracer
A real-time ray tracer in Java, accelerated on heterogeneous hardware using TornadoVM
akav/ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
akav/webgpu-raytracer
A software raytracing engine written in WebGPU
akav/ZeroComp