akavel/martinez-src
Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mahir Iqbal)
C++
Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mahir Iqbal)
C++