Greetings. This is FSEngine - an unfinished and unsupported game engine. It is built with C++, OpenGL, SDL, and love. It's only compatible with Visual Studio, and I never got around to adding a Makefile
, so the dependencies need to be cared for manually.
Here's a spaceman suit dude from Crysis, apparently. I didn't make this.
A spaceship from Nintendo Game with some colored cube primitives that I made.
Cameras are hard, but the FSEngine camera "just works."
Pan around by holding the middle-mouse button and moving the cursor.
The scroll-wheel zooms the scene in-and-out. You can also use alt+scroll to perform Elevator Movement™ - A revolutionary new technique to maneuver the scene up-and-down.