Setting Border Size to 0 Outputs a Black Screen
akgunter opened this issue · 1 comments
akgunter commented
It should output a crisp, unfaded border. Maybe there's a rogue multiplication by 0 somewhere in the geometry code.
Reported in Issue #1
akgunter commented
This was caused by a division by zero silently occurring when Border Size was set to 0. I guess the RetroArch version automagically made that work, but ReShade does not. I just made it a conditional that returns 0 for non-positive border sizes.