Issues
- 10
Black crush / gamma issues
#34 opened by AkitoFire - 1
- 4
Mdapt/Gdapt shaders
#31 opened by Defreezer - 0
- 0
- 0
- 5
Phosphor Masks for Low-Res Viewports
#26 opened by akgunter - 15
- 2
Not an issue but an ask for help "crt-royale what is it recommended resolution"
#28 opened by Hillionliat - 2
Getting error error X3535: Bitwise operations not supported on target ps_3_0 Half-Life 2
#27 opened by Hillionliat - 10
vertical red line
#15 opened by ovitus - 5
Performance Tuning
#18 opened by akgunter - 2
- 3
Diffusion Interacts Incorrectly With Halation
#22 opened by akgunter - 1
Add ability to rotate screen
#24 opened by akgunter - 6
Might have found another rounding error?
#16 opened by MilkManEX - 0
Incorrect Colors when Bloom is Disabled
#25 opened by akgunter - 4
Issue with vertical beam convergence offset
#23 opened by soinatos - 0
Advanced Deinterlacing
#19 opened by akgunter - 16
Beam settings
#13 opened by andersstorhaug - 1
Fix Scanline Width for Scanline Thickness = 3
#17 opened by akgunter - 1
Intel preset
#14 opened by Hydra-Spectre - 10
Kurozumi preset
#12 opened by gitgud13372 - 7
- 4
- 4
- 1
Shader is Suppressing Blinking
#10 opened by akgunter - 1
- 1
DX9 Gamma Problem With Scanlines
#7 opened by akgunter - 6
Few issues I've noticed.
#1 opened by JohnEdwa - 4
Scanlines Need to be Toggleable
#2 opened by akgunter - 2
the scanline-fixes branch doesn't work.
#5 opened by gitgud13372 - 1
- 1
CONTENT_HEIGHT Is Bugged
#3 opened by akgunter