akien-mga/dynadungeons
Bomberman clone using Godot Engine - Not actively developed since 2015.
GDScriptGPL-3.0
Issues
- 3
- 2
Godot 3 Support
#62 opened by notzoom - 5
Android version on fdroid
#37 opened by mueller-ma - 1
Character selection screen
#13 opened by akien-mga - 1
Populate levels randomly
#17 opened by akien-mga - 1
Online multiplayer support
#14 opened by akien-mga - 8
Gameover screen
#16 opened by akien-mga - 3
World Sub-Scene References
#21 opened - 0
- 0
Review (and maybe revamp) the bomb logic
#25 opened by akien-mga - 4
Characters and universe
#24 opened by akien-mga - 9
DynaDungeons 0.1 release
#26 opened by akien-mga - 5
Support gamepad input
#35 opened by 27thLiz - 2
Apply the Kobuge style guide
#34 opened by akien-mga - 2
Issues with tileset.tres
#31 opened - 3
- 5
- 1
Add more comments to the existing code
#19 opened by akien-mga - 7
Sound effects
#12 opened by akien-mga - 0
Add license header in scripts
#27 opened by akien-mga - 4
New tiles
#23 opened by ObaniGemini - 8
In-game UI overlay
#15 opened by akien-mga - 3
Scene structure
#18 opened - 1
Add a basic AI for the players
#10 opened by akien-mga - 1
Pushable bombs
#11 opened by ObaniGemini - 2
- 0
Multiple lives for each player
#3 opened by akien-mga - 3
- 3
Animations ideas
#9 opened by ObaniGemini - 3
Crash when you make two players put a bomb in the same direction and in the same position
#8 opened by erik90mx