Desktop and WEB application to do maps veto for the game Counter-Strike Global Offensive.
You can use the web version here or download the last desktop version here.
Since the version 2.0.0, an optional database service (MySQL) is available to persist your vetos.
Assuming you have a working MySQL server, if you want to use it you have few steps to do:
- Download the binary file called
backend
for your OS from GitHub - Create a file called
.env
next to thebackend
file and copy paste the content of .env.example into it - Edit the
.env
file and adjust the values if necessary - Create a database, by default the name is
csgomapveto
, you can change it from the.env
file - Execute the
backend
file, the database should be running now - Launch the application, go to the settings and fill the
API address
field (examplehttp://localhost:3080
by default)
yarn
yarn dev
for WEB version,yarn dev:electron
for the Electron version
You have to install go to run the database during development.
cp backend/.env.example backend/.env
- Edit the
.env
file and setDISABLE_CORS
andDEBUG
totrue
, you can also adjust the other options if you want yarn db
to build and start the database
To build the WEB version
yarn build:web
To build the desktop application for your current OS
yarn build:electron
To build the desktop application for all platforms (tested on MAC OS only)
yarn build:electron:all
Dist files are located in the dist
folder for Electron build and in the out
folder for the WEB build.
yarn build:db
The binary file is located in backend/backend[.exe]
.
yarn test
Or yarn tw
to watch the tests.
yarn e2e
(headless mode)
yarn e2e:debug
(open Cypress to debug tests)
yarn test:coverage