/Liquid-Go

A surprisingly fun and beautiful game I made in Processing.

Primary LanguageProcessing

Liquid-Go

A surprisingly fun and beautiful game I made in Processing. I've since remade this for the web, check it out at liquidgo.xyz.

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Go is an East-Asian board game about controlling teritory. It is turn based and played on a grid. This is go except played with "liquid" in real time, instead of discreet stones placed in discreet steps. You and your opponent both pour liquid at the same rate, and your goal is to surround your opponent. Much like in go, you can pour liquid on any empty spot on the board, you cannot pour liquid where there is already liquid, the liquid stays where it was poured, and you want to take away liberties of your opponent's liquid. Replace "pour" with "place" and "liquid" with "stones" and you have most of the rules of Go.

The application folders contain compiled versions of the game that you can download and play. You play as white and you can control where you pour by moving the mouse. Try to surround black and control more territory. Click to take a screenshot.

Coming soon:

-Multiplayer

-Liquid Chess (you have a fixed amount of liquid at the start of the game, it moves towards your cursor, and it can overwrite your opponent's liquid.)

-Smoother look

-Better AI

-Better code in a better language

Screenshots

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