Pinned Repositories
addons
akshayMore2018.github.io
My Portfolio!
Cellular
cpp-primer
Dobby
The discord server bot.
Fluid-Mechanics-Buoyancy
Simulating fluid behavior such as buoyancy to make 2d game objects float.
Modern-OpenGL
OpenGL context in GLFW, Vertex Buffer Objects, Vertex Array Objects, Index Buffer and Shaders.
rudimentary-isometric-world
Setting up a simple world with an angled top-down perspective using libGDX.
SDL-Project
Playing around with a game object model that is a hybrid of hierarchy and component based models.
SFML-Project
Creating a simple game using sfml
akshayMore2018's Repositories
akshayMore2018/SDL-Project
Playing around with a game object model that is a hybrid of hierarchy and component based models.
akshayMore2018/SFML-Project
Creating a simple game using sfml
akshayMore2018/addons
akshayMore2018/akshayMore2018.github.io
My Portfolio!
akshayMore2018/Cellular
akshayMore2018/cpp-primer
akshayMore2018/Dobby
The discord server bot.
akshayMore2018/Fluid-Mechanics-Buoyancy
Simulating fluid behavior such as buoyancy to make 2d game objects float.
akshayMore2018/Modern-OpenGL
OpenGL context in GLFW, Vertex Buffer Objects, Vertex Array Objects, Index Buffer and Shaders.
akshayMore2018/rudimentary-isometric-world
Setting up a simple world with an angled top-down perspective using libGDX.
akshayMore2018/Creating-The-First-SDL-Window
A simple graphics window creation using Simple DirectMedia Layer library.
akshayMore2018/DirectX-Project
akshayMore2018/ECS-architecture-based-libGDX-game
akshayMore2018/Immortals
Unreal Engine PlayGround
akshayMore2018/Isekai
A 2D game about adventures in other worlds.
akshayMore2018/libGDX-Game
assets and utilities for game development.
akshayMore2018/OpenGL-Playground
akshayMore2018/Strategy-Design-Pattern
An example of strategy design pattern used to handle the change in the behavior of a game object at run time.
akshayMore2018/structuring-a-Pygame-project
akshayMore2018/TileMap-Rendering
Rendering a tiled world from a mapFile and a tileset.