Pinned Repositories
ASCIIRenderer
An ASCIIRenderer for fun. WIP.
CPP_Dithering
Several kinds of dithering algorithm using different matrices, implemented with OpenCV.
CPP_Lox
A jlox implementation in c++, please refer to Bob Nystrom's craftinginterpreters (http://www.craftinginterpreters.com/)
EvoLisa
Trying to paint a replica of the Mona Lisa using only 50 semi transparent polygons
GameOfLife
An interactive game of life application with Bresenham's line algorithm. A small project for having some fun!
RayTracer
A simple ray tracer building on top of Peter Shirley's Ray Tracing Series (https://github.com/RayTracing)
Rigidbody2D
A simple 2D Physics engine with rigidbody dynamics and collision detection, resolution
Unity_2DShadow
A GPU Ray-marching solution for 2D shadow casting in Unity.
Unity_DesignPatternPractices
Several simple examples to demo design patterns in Unity, mostly from Game Programming Patterns by Bob Nystrom. With some extra experiments.
Unity_Many-Worlds_Browsing
A physic-based animation aiding system in Unity. Generating plausible animations with different conditions.
alan0201tw's Repositories
alan0201tw/Unity_2DShadow
A GPU Ray-marching solution for 2D shadow casting in Unity.
alan0201tw/Rigidbody2D
A simple 2D Physics engine with rigidbody dynamics and collision detection, resolution
alan0201tw/Unity_DesignPatternPractices
Several simple examples to demo design patterns in Unity, mostly from Game Programming Patterns by Bob Nystrom. With some extra experiments.
alan0201tw/RayTracer
A simple ray tracer building on top of Peter Shirley's Ray Tracing Series (https://github.com/RayTracing)
alan0201tw/Unity_Many-Worlds_Browsing
A physic-based animation aiding system in Unity. Generating plausible animations with different conditions.
alan0201tw/ASCIIRenderer
An ASCIIRenderer for fun. WIP.
alan0201tw/CPP_Dithering
Several kinds of dithering algorithm using different matrices, implemented with OpenCV.
alan0201tw/CPP_Lox
A jlox implementation in c++, please refer to Bob Nystrom's craftinginterpreters (http://www.craftinginterpreters.com/)
alan0201tw/EvoLisa
Trying to paint a replica of the Mona Lisa using only 50 semi transparent polygons
alan0201tw/GameOfLife
An interactive game of life application with Bresenham's line algorithm. A small project for having some fun!
alan0201tw/IK2D
Several inverse kinematics algorithm demonstrated using a simple 2D case.
alan0201tw/MandelbrotSet
A fun little project to render Mandelbrot set fractal
alan0201tw/RayMarcher
A simple ray marcher.
alan0201tw/alan0201tw.github.io
alan0201tw/AudioProcessingPlayground
A practicing project for audio processing and familiarize with audio APIs.
alan0201tw/Code_From_CompetetiveProgrammingClass
alan0201tw/CPP_SPI
A C++ implementation of SPI (simple Pascal interpreter) for Let's Build A Simple Interpreter series by rspivak.
alan0201tw/CSharp_EC_CourseAssignment
Projects for my assignment in NCTU Evolutionary Computation course 2018.
alan0201tw/CSharp_NancyHttpServer
A simple http server for practicing NancyFx.
alan0201tw/EC_FinalProject
Text generator using genetic algorithm with customized vector representation of emotions.
alan0201tw/f3d
Fast and minimalist 3D viewer.
alan0201tw/geo_dist
alan0201tw/nsdhw_19au
Numerical software development homework for 19AU
alan0201tw/Python_EasyNote
A simple GUI project for practicing python and user interface programming.
alan0201tw/rapidjson
A fast JSON parser/generator for C++ with both SAX/DOM style API
alan0201tw/SimpleFluids
A practice project for implementing Jos Stam's stable fluid algorithm, referencing a lot of other existing repos.
alan0201tw/Unity_LightUpTheDark
Scripts from the game LightUpTheDark. Refactored using the template project I made.
alan0201tw/Unity_TemplateProject
A starting template for Unity projects. Contains several basic services that most of my games need.
alan0201tw/YACLox
Yet Another Clox implementation, please refer to Bob Nystrom's craftinginterpreters (http://www.craftinginterpreters.com/)
alan0201tw/ycstl