SKSE/SKSEVR plugin that generates crash logs when the game Just Works™.
- CMake
- Add this to your
PATH
- Add this to your
- PowerShell
- Vcpkg
- Add the environment variable
VCPKG_ROOT
with the value as the path to the folder containing vcpkg
- Add the environment variable
- Visual Studio Community 2022
- Desktop development with C++
- CommonLibSSE-NG
- Address Library for SKSE
- Needed for AE
- VR Address Library for SKSEVR
- Needed for VR
- Open
x64 Native Tools Command Prompt
- Run
cmake
- Close the cmd window
git clone https://github.com/alandtse/CrashLoggerSSE.git
cd CrashLoggerSSE
Open folder in Visual Studio and build. If SkyrimPluginTargets
is set, then compiled dlls/pdb will be copied to ${SkyrimPluginTargets}/SKSE/Plugins/
.
GPL-3.0-or-later WITH Modding Exception AND GPL-3.0 Linking Exception (with Corresponding Source).
Specifically, the Modded Code is Skyrim (and its variants) and Modding Libraries include SKSE, Commonlib (and variants), and Windows.
Originally based on code under MIT
PDB requires msdia140.dll
distributed under Visual Studio C++ Redistributable
PDB Handler derived from StackOverflow code.
- Ryan-rsm-McKenzie - Original code and CommonlibSSE
- CharmedBaryon - CommonlibSSE-NG and Sample Plugin Template