Dll for Skyrim mod FEC that applies visual effects to NPCs and the player, when killed by air, ash, dragons, drain, fire, frost, fear, lightning, poison, soultrap, steam and sun damage status effects.
- CMake
- Add this to your
PATH
- Add this to your
- PowerShell
- Vcpkg
- Add the environment variable
VCPKG_ROOT
with the value as the path to the folder containing vcpkg
- Add the environment variable
- Visual Studio Community 2019
- Desktop development with C++
- CommonLibSSE
- You need to build from the powerof3/dev branch
- Add this as as an environment variable
CommonLibSSEPath
- PapyrusExtender
- CommonLibVR
- Add this as as an environment variable
CommonLibVRPath
- Add this as as an environment variable
- Address Library for SKSE
- Needed for SSE
- VR Address Library for SKSEVR
- Needed for VR
- Open
x64 Native Tools Command Prompt
- Run
cmake
- Close the cmd window
git clone https://github.com/powerof3/FEC
cd FEC
# pull commonlib, skip if you've defined it in the path
git submodule init
# to update submodules to checked-out build (warning, pulling newer verisons may result in build problems)
git submodule update
cmake --preset vs2022-windows-vcpkg # for vs2019 use vs2019-windows-vcpkg
cmake --build build --config Release
cmake --preset vs2022-windows-vcpkg-ae # for vs2019 use vs2019-windows-vcpkg-ae
cmake --build buildae --config Release
cmake --preset vs2022-windows-vcpkg-vr # for vs2019 use vs2019-windows-vcpkg-vr
cmake --build buildvr --config Release