/Fallout-4-VR-Body

Developing mod to add full body support with IK for Fallout 4 VR!

Primary LanguageC++MIT LicenseMIT

Fallout 4 VR Body

Developing mod to add full body support with IK for Fallout 4 VR!

Now released on Nexus!!! https://www.nexusmods.com/fallout4/mods/53464/

Current status:

  • Arm IK 100%
  • Body positioning 95%. Needs some refinement on body rotation
  • leg IK work mostly done. Walking added. Body is a little "stiff" so need to see how to make it a bit more natural
  • Power armor 90%. Works well generally but needs some help with consistent height scaling as well as some nodes are not attached to the body.
  • bulk weapon repositioning mostly done. Need to rotate some melee still and grenade are offset
  • Pipboy now working with haptics. Only really works with static scale. this can certainly be improved but it is functional
  • added papyrus holotap config
  • added support for attached detection spheres for papyrus events to the skeleton bones

Next Steps

  • Polish
  • Profit

Credits

  • prog - I wouldn't get anywhere with this if not for the fine example of Skyrim VRIK. Thanks for all of the advice and code samples
  • Shizof - Thanks for letting me adapt Smooth Movement directly into the mod
  • Gingas
  • CylonSurfer
  • Atom
  • lfrazer
  • expired and F4SE/SKSE Team
  • ryan for CommonLibF4 to reference