Pinned Repositories
entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
esbox2d
Evolutionary Strategy with Box2D
magnum-ecs
A Magnum and ECS example
magnum-wacom-feel
Input handling for the Wacom Feel (multi-touch) SDK
PyPhysX4
Python bindings for PhysX4
sequentity
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT
alanjfs's Repositories
alanjfs/sequentity
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT
alanjfs/PyPhysX4
Python bindings for PhysX4
alanjfs/magnum-wacom-feel
Input handling for the Wacom Feel (multi-touch) SDK
alanjfs/esbox2d
Evolutionary Strategy with Box2D
alanjfs/magnum-ecs
A Magnum and ECS example
alanjfs/entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
alanjfs/alliknow
CMake Wiki
alanjfs/dragonfly
alanjfs/enttbench
alanjfs/houdini_wiki
Notes about Houdini and Physics
alanjfs/jsonrpyc
Minimal python JSON-RPC 2.0 implementation in a single file.
alanjfs/littlemary
alanjfs/magnum
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
alanjfs/magnum-examples
Examples for the Magnum C++11/C++14 graphics engine
alanjfs/magnum-simple-shadows
Simplest possible shadows, with Magnum
alanjfs/magnumqt
Magnum and Qt
alanjfs/maya_python_c_extension
An example of how to create a Python C++ extension for use in Maya
alanjfs/odin-lang.org-source
alanjfs/PEEL_PhysX_Edition
An updated build of PEEL dedicated to PhysX
alanjfs/PhysX
NVIDIA PhysX SDK
alanjfs/PhysX4API
PhysX 4.0 SDK API Reference - https://alanjfs.github.io/PhysX4API
alanjfs/PhysX4Guide
PhysX 4.0 SDK Guide - https://alanjfs.github.io/PhysX4Guide
alanjfs/pyblish.github.io
pyblish.com website
alanjfs/pyrigidbody3d
tiny toy rigid body sim in python
alanjfs/python-opengl
An open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018
alanjfs/ragdoll
Real-time physics for Maya
alanjfs/ragdoll-web
The One Website