alanjian85/opticus
A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, inspired by the "Ray Tracing in One Weekend" series.
C++MIT
A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, inspired by the "Ray Tracing in One Weekend" series.
C++MIT