My friend and I are making a board game called Jug City (it's a climbing term I swear)! Why figure out probabilities by hand, when you can get a computer to do it? :wink
You'll need to have a working version of Ruby (rbenv is a good choice to manage versions). Once you have a decently up to date version (ideally 2+) run ./bin/setup
.
For help output, run the command without arguments:
./bin/jug_city
To get a set of dice that matches the probability range of a climb, simply pass in the grade of a climb to the program:
./bin/jug_city 5.10
bundle exec rspec