This is as an example on how to leverage the accessory mode to communicate between 2 Android devices. You connect 2 devices via one USB-cable + one USB-OTG adapter and chat between devices ( or exchange any other data in a real-world application ).
The App comes in 2 flavors - one host flavor and one device flavor. You need to install one of these flavors on each device.
for the host:
$> gradle installHostDebug
for the device:
$> gradle installDeviceDebug
Be aware that the direction of the cable matters even though there is micro-USB on both ends. The OTG adapter has to be on the device with the host flavor installed.
A core problem was to figure out how to get a device to switch to accessory mode - the Idea was taken from some C code inside the Android Compatibility Test Suite - this is how it looks in java here:
private boolean initAccessory(final UsbDevice device) {
final UsbDeviceConnection connection = mUsbManager.openDevice(device);
if (connection == null) {
return false;
}
initStringControlTransfer(connection, 0, "quandoo"); // MANUFACTURER
initStringControlTransfer(connection, 1, "Android2AndroidAccessory"); // MODEL
initStringControlTransfer(connection, 2, "showcasing android2android USB communication"); // DESCRIPTION
initStringControlTransfer(connection, 3, "0.1"); // VERSION
initStringControlTransfer(connection, 4, "http://quandoo.de"); // URI
initStringControlTransfer(connection, 5, "42"); // SERIAL
connection.controlTransfer(0x40, 53, 0, 0, new byte[]{}, 0, Constants.USB_TIMEOUT_IN_MS);
connection.close();
return true;
}
private void initStringControlTransfer(final UsbDeviceConnection deviceConnection,
final int index,
final String string) {
deviceConnection.controlTransfer(0x40, 52, 0, index, string.getBytes(), string.length(), Constants.USB_TIMEOUT_IN_MS);
}
Released under the terms of GPLv3.
http://developer.android.com/guide/topics/connectivity/usb/accessory.html