/evolution-sim

Simulating evolution

Primary LanguageRust

Simulating evolution

Inspired by this video from @davidrandallmiller:

I programmed some creatures. They Evolved.

I've decided to write that program in Rust, and maybe use OpenCL at the end.

Roadmap

Progress

  1. Generating randomly populated field X x Y

  2. Saving the field into PNG

    256x256 field randomly populated with 4000 cells