Issues
- 1
stop camera from moving when transforming into a statue using the tanooki suit
#600 opened by LeEpicPasta - 1
- 2
Replace template tileset
#568 opened by greatbritdan - 0
Change my credits to Britdan (name change)
#597 opened by greatbritdan - 0
Fix Russian translation
#587 opened by Sokuto-Desu - 0
- 0
- 0
- 2
Cant play it on android 14
#595 opened by RiverNety - 0
- 0
- 1
- 4
center better right click menus
#563 opened by LeEpicPasta - 4
Tiles below a portal are gliched.
#567 opened by jstaus - 0
Passed/Set parameters for spawnchildren
#601 opened by LeEpicPasta - 0
- 4
Add an way to have infinite hearts
#593 opened by VeryRandomMan - 0
Stop meteors spawing on you
#592 opened by WilliamFr0g - 3
Add "keypress = bool" to mario.lua
#588 opened by mari0portalplayer - 4
Make fencejumptime longer
#575 opened by WilliamFr0g - 0
Autodelete Distance (property)
#586 opened by LeEpicPasta - 0
If any player grabs an enemy at the same time as another player the other player will pick up the enemy instead
#585 opened by LeEpicPasta - 0
Table support for parametersbeforespawn
#584 opened by greatbritdan - 2
editor mode changes
#582 opened by LeEpicPasta - 1
Rework variables.lua
#583 opened by WilliamFr0g - 2
fix a visual error where the level appears 1 block higher than it actually should be
#578 opened by LeEpicPasta - 1
A customtimer property that repeats on every frame after being triggered without needing to repeat the whole timer or clash with delays
#580 opened by LeEpicPasta - 0
Add way to rename mappack folder within the game
#579 opened by greatbritdan - 1
allow grouping for hard blocks
#577 opened by LeEpicPasta - 0
rightclick bombombs to get their ignited variants
#576 opened by LeEpicPasta - 2
Mario's portals reset unexpectedly
#573 opened by undefik - 1
mini mario should be able to run on water + a property that allows you to stomp on enemies as mini mario
#572 opened by LeEpicPasta - 0
custom scroll speed for background properties
#571 opened by LeEpicPasta - 0
- 1
a property that removes the red boarder around the enemy in the editor so that it could look similar to entities
#569 opened by LeEpicPasta - 0
warn and ask the player if they want to save an animation after editing it and forgetting to save and add an indicator for there being new changes added to the animation
#564 opened by LeEpicPasta - 1
looking up animations for characters
#561 opened by LeEpicPasta - 3
Access rightclick options inside of spawn enemy
#560 opened by LeEpicPasta - 1
using a tile tool to remove a slope causes the block below the slope to have no collision
#562 opened by LeEpicPasta - 2
- 0
- 0
lock movement while riding (property)
#554 opened by LeEpicPasta - 0
Pipe entities sometimes don't loop with mazes
#552 opened by alesan99 - 0
Toggle lights out and Toggle Gravity should've had the option to turn on and off than just toggle. Change names to Set instead of toggle as well.
#550 opened by LeEpicPasta - 0
- 1
- 0
- 0
blown by wind enemy property
#547 opened by LeEpicPasta - 1
trigger animations and outputs using customtimers (if it already doesn't exist)
#546 opened by LeEpicPasta - 2
water gravity property works differently on the rising water entity when the game slows down and lags. Doesn't happen to tiled water
#544 opened by LeEpicPasta