/not_std

Reinventing the standard library by constructing essential data structures and algorithms in C++ from scratch.

Primary LanguageC++

not_std

Reinventing the standard library

This project was initiated to explore data structures by implementing them firsthand. Building these structures from scratch allows for tailored modifications as situations demand.

After laying down the foundational implementations, the subsequent focus will be on boosting performance. The driving aim is to elevate the not_std containers to outpace their std counterparts in speed. The choice to prioritize speed over safety stems from the desire to utilize these containers in contexts like programming competitions, where performance is paramount and safety can be secondary.

Alongside the primary data structures, iterators will be developed to further refine functionality and user experience.

Data sructures:

vector: A dynamic array that automatically manages its size. It reallocates memory when elements are added or removed, ensuring efficient use of memory.

unordered_map: A hash table implementation, which provides O(1) average-time complexity for lookups. It utilizes linear indexing to handle hash collisions.

pair: A simple container comprising two elements, commonly used in data structures to store two related pieces of data. Is also used inside unordered_map.

string: A dynamic character array with null-termination. Provides several utility functions for string manipulations.

priority_queue: A heap-based data structure ensuring the highest (or lowest, based on comparator) priority element remains at the front.

list: A doubly linked list that allows efficient insertion and removal from both ends of the sequence.

set: An associative container that contains unique elements. Implemented as a red-black binary search tree.

bitset: A class that represents a fixed-size sequence of N bits. Bitsets can be manipulated by standard logic operators and converted to and from strings and integers.

Testing

Unit Tests:

For each data structure, I've added unit tests in the test/unit_test directory. Whenever I introduce new functionality, I make it a point to update these tests to ensure everything's working as expected.

To compile the tests, use the build file:

test/unit_test/build_tests.sh

After compiling, you can run the tests with:

./test_runner

Benchmark Tests:

Beyond just correctness, performance is a critical aspect of data structures. Benchmark tests have been set up to compare the performance of not_std data structures against their standard library counterparts. This serves as an empirical measure of the efficiency of the custom implementations.