Pinned Repositories
Blender-ControlNet
Using ControlNet right in Blender.
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
D3DSamples
Direct3D feature samples
deep_nude
DxCapsViewer
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
DXRVoxelizer
DirectX 12 sample: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.
faceswap
Non official project based on original /r/Deepfakes thread. Many thanks to him!
load
Auto Import meshs and textures and combine them into an Acotor.
NonuniformBlur
A very fast approximation to large-kernel Gaussian blur with nonuniform blur radii, by making use of box-filtered mip maps V-cycle (theoratically related to Haar wavelet tranforms). The mathematical model can be found in the PDF file.
alexanderyyg's Repositories
alexanderyyg/NonuniformBlur
A very fast approximation to large-kernel Gaussian blur with nonuniform blur radii, by making use of box-filtered mip maps V-cycle (theoratically related to Haar wavelet tranforms). The mathematical model can be found in the PDF file.
alexanderyyg/Blender-ControlNet
Using ControlNet right in Blender.
alexanderyyg/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
alexanderyyg/deep_nude
alexanderyyg/DxCapsViewer
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
alexanderyyg/FACSvatar-Blender
Companion Blender add-on to the FACSvatar project. Provides an interface in Blender and non-blocking data transfer.
alexanderyyg/fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
alexanderyyg/GravityEngine
my dx12 playground
alexanderyyg/HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine 4
alexanderyyg/Mediapipe4u-plugin
alexanderyyg/metahuman_facial_transfer
Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board
alexanderyyg/MiniGPT-4
MiniGPT-4: Enhancing Vision-language Understanding with Advanced Large Language Models
alexanderyyg/MixedReality-GraphicsTools-Unreal
Graphics tools and components for developing Mixed Reality applications in Unreal Engine.
alexanderyyg/NaturalEngine
使用OpenGL打造一个3D世界
alexanderyyg/pandora
潘多拉,一个让你呼吸顺畅的ChatGPT。Pandora, a ChatGPT that helps you breathe smoothly.
alexanderyyg/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
alexanderyyg/RayTracedGGX
Ray tracing sample (incomplete).
alexanderyyg/RenderingX12
Partial open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
alexanderyyg/sd-webui-fastblend
Make videos smooth!
alexanderyyg/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
alexanderyyg/ShaderMan
Convert ShaderToy to Unity HLSL/CG
alexanderyyg/shap-e
Generate 3D objects conditioned on text or images
alexanderyyg/SPCRJointDynamicsUE4
布風骨物理エンジン
alexanderyyg/StreetMap
Import OpenStreetMap data into Unreal Engine 4
alexanderyyg/unreal-vdb
This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
alexanderyyg/Vertex_Anim_Toolset
Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader
alexanderyyg/vits-mandarin-windows
VITS for Mandarin. Support Windows and Linux, low-end and high-end hardwares
alexanderyyg/wavefunctioncollapse
Walk through an infinite, procedurally generated city
alexanderyyg/Windows-Machine-Learning
Samples and Tools for Windows ML.
alexanderyyg/XUSG
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.