/Heroes_Of_Pymoli

Data Analysis for a Gaming Company and its New Game: Heroes of Pymoli

Primary LanguageJupyter Notebook

Heroes_Of_Pymoli

Background

Analyze the data for an independent gaming company's most recent fantasy game Heroes of Pymoli. Like many others in its genre, the game is free-to-play, but players are encouraged to purchase optional items that enhance their playing experience. As a first task, the company would like you to generate a report that breaks down the game's purchasing data into meaningful insights.

Technologies Used

  • Pandas
  • Jupyter Notebook

Objectives

Player Count

  • Total Number of Players Players

Purchasing Analysis (Total)

  • Number of Unique Items
  • Average Purchase Price
  • Total Number of Purchases
  • Total Revenue Purchase-Analysis

Gender Demographics

  • Percentage and Count of Male Players
  • Percentage and Count of Female Players
  • Percentage and Count of Other / Non-Disclosed Gender

Purchasing Analysis (Gender)

The below each broken by gender:

  • Purchase Count
  • Average Purchase Price
  • Total Purchase Value
  • Average Purchase Total per Person by Gender Pruchasing

Age Demographics

The below each broken into bins of 4 years (i.e. <10, 10-14, 15-19, etc.)

  • Purchase Count
  • Average Purchase Price
  • Total Purchase Value
  • Average Purchase Total per Person by Age Group Bins

Top Spenders Identify the the top 5 spenders in the game by total purchase value, then list (in a table):

  • SN
  • Purchase Count
  • Average Purchase Price
  • Total Purchase Value Top-Spender

Most Popular Items

Identify the 5 most popular items by purchase count, then list (in a table):

  • Item ID
  • Item Name
  • Purchase Count
  • Item Price
  • Total Purchase Value Most-Popular

Most Profitable Items

Identify the 5 most profitable items by total purchase value, then list (in a table):

  • Item ID
  • Item Name
  • Purchase Count
  • Item Price
  • Total Purchase Value Most-Profitable

Contact:

Alex Arnold: alexnarnold630@gmail.com