Simple and light-weight 3D game engine.
- OpenGL 3.1+ rendering
- GLSL shaders
- Keyframed skeletal animation with hardware skinning
- Frustum culling
- Keyboard, mouse and joypad input
- Physics using Bullet Physics
- Audio playback with spatialization (Ogg, WAV, FLAC)
- TrueType font rendering with Unicode characters support
- Networking using RakNet library
- VR support
- Modules support
Latest release and prebuilt shared libraries are available in releases tab.
All information about modeling and scripting is avaliable at wiki.
Check demo scene resource out for example of engine usage.