/Fondue6

A fork to use tweaks of fondue's tweaks with a different pack.

Primary LanguageJavaOtherNOASSERTION

Fondue 6

A tasty mixture of gooey melted mods for 1.11.2

Vaugely ready for use. Available on the SurgePlay launcher. World compatibility not yet guaranteed.

Fondue is a modpack founded on the following three rules:

  1. No teleportation. Period. Including items, players, energy, etc.
  2. No passive power generation. This includes solar, wind, water, etc.
  3. All builds must be at least a little decorative.

The modpack has all the usual "thought-out" modpack things: no duplicate ores, ore dictionary unification, no recipe conflicts, carefully considered config changes. World compatibility will be maintained between minor versions; if it is broken, then the pack will become Fondue 7.

Goals

  • Work well on a server with a small-to-medium population. (about 5-24 players)
  • Work well in singleplayer.
  • Encourage maps lasting a month, preferably much more.
  • Be fairly unique, we don't need yet another generic kitchen sink pack.
  • But at the same time, include enough mods to give everyone something to do.
  • Modify vanilla mechanics where it improves gameplay or balance.
  • Encourage exploration.
  • Encourage socialization.
  • Work at least passably on lesser hardware (<=2GiB of RAM, integrated graphics)

Non-Goals

  • Work well on a server with a large population. (100+ players)
  • Allow reverting 3-founding-rule balance changes.
  • Require using every mod in the pack through contrived recipes.
  • Gating "overpowered" mods, or really any form of gating at all.
  • Include every mod possible.