A little 2d sandbox to play with genetic AI training with several fancy features (dynamic light, pseudo 3d materials, game engine-like editor)
Build with cmake
mkdir build && cd build && cmake .. && make
Run
./bin/crossover
I've tried to add some cross-platform support and part of the codebase has been adapted for it. Though, I didn't try to build it in any environment but Ubuntu 20.04.6 LTS