Issues
- 1
Crash on finalizing `Gthree.Mesh`
#88 opened by lw64 - 0
Improve postprocessing performance
#85 opened by lw64 - 2
Gthree apps don't want to work with virtualgl
#83 opened by nicholizer - 1
Add missing introspection annotations
#84 opened by peterholzer - 2
- 0
- 1
Add MeshToonMaterial
#58 opened by alexlarsson - 0
Clean up materials by sharing code
#77 opened by alexlarsson - 0
- 0
cylinder primitive improvements
#25 opened by alexlarsson - 0
GthreePoint depth handling
#42 opened by alexlarsson - 0
Implement fog support
#34 opened by alexlarsson - 1
Implement decals
#32 opened by alexlarsson - 1
- 3
material_set_depth_write(FALSE) issues
#43 opened by alexlarsson - 0
- 0
Support per-material clipping planes
#46 opened by alexlarsson - 2
Implement missing lights (rectarea)
#37 opened by alexlarsson - 1
Add missing privitives
#52 opened by alexlarsson - 0
- 3
Make resources fully per-renderer
#68 opened by alexlarsson - 6
Build failed on 32-bit arches
#66 opened by tim77 - 0
Spot light shadow seems broken
#65 opened by alexlarsson - 0
- 0
Implement raycasting
#21 opened by alexlarsson - 4
- 2
Finish shadowmap support
#31 opened by alexlarsson - 0
Implement LOD
#36 opened by alexlarsson - 1
Implement texture/uv transforms
#38 opened by alexlarsson - 0
Add helpers
#51 opened by alexlarsson - 0
Support stencil buffers
#53 opened by alexlarsson - 0
Add MeshPhysicalMaterial
#54 opened by alexlarsson - 0
Add ShadowMaterial
#55 opened by alexlarsson - 0
Add LineDashedMaterial
#56 opened by alexlarsson - 0
Add MeshMatcapMaterial
#57 opened by alexlarsson - 0
Add RawShaderMaterial
#59 opened by alexlarsson - 0
Add support for light probes
#60 opened by alexlarsson - 1
Issues with shadows for PointLights
#49 opened by alexlarsson - 0
Drop use of GdkRGBA
#47 opened by alexlarsson - 3
- 1
Implement points objects
#39 opened by alexlarsson - 2
Cant build after this commit
#45 opened by tim77 - 0
- 0
Implement sprite primitives
#22 opened by alexlarsson - 0
Support sparse accessors on GLTF loader
#29 opened by alexlarsson - 0
Implement glTF cubicspline animation mode
#33 opened by alexlarsson - 0
Drop mulitmaterial?
#26 opened by alexlarsson - 0
Support using render targets
#35 opened by alexlarsson - 0
Support gamma correction
#28 opened by alexlarsson - 0
Better format for pixbufs
#27 opened by alexlarsson