Read the Documentation to see how to get started: https://thebuildex.gitbook.io/enoria/
- State management (global and per-widget)
- OOP Approach
- Quickly bind events to UI components
- Declarative syntax
local e = require(game.ReplicatedStorage.Enoria.Enoria).new() -- importing and initializing Enoria core model
e:RunApp({
Name = "MyApp",
Home = e.TextLabel("Hello world")
})