alexshopov's Stars
jemballs/godot4-vscode-csharp-build-config
tasks.json and launch.json files for Godot 4 projects made using C# in VSCode
NVIDIA-AI-IOT/jetbot
An educational AI robot based on NVIDIA Jetson Nano.
bvdberg/ctest
ctest is a unit test framework for software written in C.
gofiber/fiber
⚡️ Express inspired web framework written in Go
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
rigtorp/awesome-modern-cpp
A collection of resources on modern C++
inputsh/awesome-c
Continuing the development of awesome-c list on GitHub
fffaraz/awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
cs61/cs61-lectures
CS61 lecture material
css-modules/css-modules
Documentation about css-modules
AlbertoMontalesi/The-complete-guide-to-modern-JavaScript
A comprehensive, easy-to-follow ebook to learn everything from the basics of JavaScript to ES2022. Read more on my blog https://inspiredwebdev.com or buy it here https://www.amazon.com/dp/B09FNNVY1Y?ref=inspiredwebde-20. Get the course here https://www.educative.io/courses/complete-guide-to-modern-javascript?aff=BqmB
Gibberlings3/EET
Baldur's Gate: Enhanced Edition Trilogy (EET) is a modification for Baldur's Gate II: Enhanced Edition that merges whole saga into one game and provides continuity between the events of Baldur's Gate, Tales of the Sword Coast, Shadows of Amn, Throne of Bhaal and Siege of Dragonspear expansion (also for both Black Pits adventures). The name of this this modification probably rings a bell to those who have been following IE modding scene, thanks to the classic mod that inspired this project, called Baldur's Gate Trilogy (BGT), developed by Bardez and Ascension64. While EET remains mostly faithful to the premise of the BGT, it shouldn't be considered a direct continuation of that project. In fact both mods share little to no common code and took different design decisions in many aspects.
bugthesystem/design-patterns-and-idioms-in-es6
Design patterns and idioms in JS(ES6) /w traceur
moovweb/gvm
Go Version Manager
leandrowd/react-responsive-carousel
React.js Responsive Carousel (with Swipe)
thejsway/thejsway
The JavaScript Way book
sirupsen/logrus
Structured, pluggable logging for Go.
mdipierro/nlib
The book "Annotated Algorithms in Python" and the nlib.py library
js-cookie/js-cookie
A simple, lightweight JavaScript API for handling browser cookies
airbnb/css
A mostly reasonable approach to CSS and Sass.
KyleAMathews/isRetina
Simple function which determines if your code is running on a high DPR device or not
MinhasKamal/CreepyCodeCollection
A Nonsense Collection of Disgusting Codes
maxence-charriere/go-app
A package to build progressive web apps with Go programming language and WebAssembly.
reduxjs/reselect
Selector library for Redux
ossu/computer-science
:mortar_board: Path to a free self-taught education in Computer Science!
Developer-Y/cs-video-courses
List of Computer Science courses with video lectures.
facebook/react
The library for web and native user interfaces.
Wizcorp/node-iap
In-app purchase validation for Apple, Google, Amazon, Roku
attic-labs/noms
The versioned, forkable, syncable database
fatih/structs
Utilities for Go structs