alfredo1995/networking-board-game
Creation of systems for multiplayer games (online or local) in Unreal Engine 5.3 using Blueplint. The server manages the game state and replicates the information to the clients.
C++MIT
Creation of systems for multiplayer games (online or local) in Unreal Engine 5.3 using Blueplint. The server manages the game state and replicates the information to the clients.
C++MIT