Pinned Repositories
alfredo1995
asp-net-core
ASP.NET Core WebAPI: Comprehensive registration system, allowing carriers to control and manage all essential information effectively and centrally
board-game
Game with a multiplayer system in Unreal Engine 5.3 using Blueplint. The server manages the game state and replicates the information to the clients.
ERP
ERP PHP (Enterprise Resource Planning) is an integrated management system that can organize different areas of a company into a single system, managing the company's data in a single database.
metal-slug
Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.
MVC
Web Application ASP.NET MVC 5 (.NET Framework
puzzle-platforms
Basic client-server model and connect multiple instances through a collaborative puzzle game using the unreal engine
REST
REST API with ASP.NET Core WebAPI integrates seamlessly with the Angular 7 application, enabling powerful and efficient interactions with data.
SPA
Angular 7 being efficiently consumed by the REST API created with ASP.NET Core WebAPI, enabling powerful interactions with data.
target-shooting
creating a target shooting minigame, from weapon configuration to handling interactions with the target.
alfredo1995's Repositories
alfredo1995/metal-slug
Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.
alfredo1995/ERP
ERP PHP (Enterprise Resource Planning) is an integrated management system that can organize different areas of a company into a single system, managing the company's data in a single database.
alfredo1995/puzzle-platforms
Basic client-server model and connect multiple instances through a collaborative puzzle game using the unreal engine
alfredo1995/alfredo1995
alfredo1995/MVC
Web Application ASP.NET MVC 5 (.NET Framework
alfredo1995/REST
REST API with ASP.NET Core WebAPI integrates seamlessly with the Angular 7 application, enabling powerful and efficient interactions with data.
alfredo1995/SPA
Angular 7 being efficiently consumed by the REST API created with ASP.NET Core WebAPI, enabling powerful interactions with data.
alfredo1995/asp-net-core
ASP.NET Core WebAPI: Comprehensive registration system, allowing carriers to control and manage all essential information effectively and centrally
alfredo1995/board-game
Game with a multiplayer system in Unreal Engine 5.3 using Blueplint. The server manages the game state and replicates the information to the clients.
alfredo1995/duck-hunt
Game inspired by Duck Hunt, with target shooting mechanics, animations and turn system, using the GDScript scripting language for the Godot engine.
alfredo1995/endless-runner
Programming a game in unity style (Infinite Run), where the player needs to jump over approaching obstacles to avoid crashing.
alfredo1995/entity-framewok
Ordering system with Context classes, mapping using Fluent API and DataAnnotations (Entity Framework Core 6.0)
alfredo1995/recyclable-scroll-view
Recyclable ScrollView Infinite on Unity Engine, optimized to handle a large number of elements without compromising performance.
alfredo1995/target-shooting
creating a target shooting minigame, from weapon configuration to handling interactions with the target.
alfredo1995/angry-birds
Angry Bomb is a physics game, in which your objective is to eliminate yellow birds and destroy their buildings by throwing bombs at them.
alfredo1995/c-sharp
Able to develop programs with the C# language, Algorithm, Data Structure, Fundamentals, OO, Collections, Lambdas, Generics, Dynamics and LINQ
alfredo1995/dotween
DOTween is a fast, efficient, fully type-safe object-oriented animation engine.
alfredo1995/drag-and-drop
Drag and Drop to drag and drop UI elements in Unity
alfredo1995/fruit-ninja
Programmed game to test the player's reflexes, where the objective is to click and destroy objects randomly thrown into the air before they can fall.
alfredo1995/object-pooling
Object Pool is a crafting design pattern that pre-instantiates all the objects you will need at any specific time before the game.
alfredo1995/poker-multiplayer
Building Online Multiplayer Games with Unity and C#: From Fundamentals to Turn-Based Strategy
alfredo1995/scriptable-object
A ScriptableObject is a data container that you can use to save large amounts of data, independent of class instances.