/GuriboUdonUtils

little helper scripts to make working with the VRChat UDON SDK easier

Primary LanguageC#MIT LicenseMIT

Guribo Udon Utils

Scripts that make developing with UDON for VRChat safer and more fun :)

Features

  • automatically checks the scene for empty public variables (null) and logs to the console (every time assets get saved)
  • allows checking manually via menu entry to allow instant navigation to errors

Usage

Use via menu or silently by saving the scene (Ctrl+s): Menu

Skip or show errors: Error Dialog

Locate empty variable by name and allow easy fixing of variable (optionally (¬‿¬) ): Error Location

Warns about potential errors is the console and clicking on the message will alos highlight the affected gameobject in the hierarchy: Error Navigation in Console

In case all errors get skipped a conclusion will be presented: Conclusion on Skipping