Java porting of Assimp
This port is being written trying to stick as much as possible close to the C version in order to:
- reduce any future maintenance to keep it up with the C version
- reduce any possible difference for peoples used to dev/work with Assimp
#Supported formats at the moment:
- MD2
- most of the Ai Identity
- Validation (almost, need to finish animation)
- BaseProcess (writing triangulation mesh)
Missing/incomplete:
- ScenePreprocessor
If you can help, you are very welcome :)