/CloudEvents.NET

This is a .NET implementation of CloudEvents (OpenEvents) spec defined by

Primary LanguageC#MIT LicenseMIT

CloudEvents.NET

This is a .NET implementation of CloudEvents (OpenEvents) spec defined by CloudEvents.

Current spec of CloudEvents is the version of 0.1.

Aliencube.CloudEventsNet.Abstractions

This defines interfaces and abstract classes for CloudEvents based on the CloudEvents spec.

Aliencube.CloudEventsNet

This implements CloudEvents based on the CloudEvents spec. According to the spec, the data property of the CloudEvent payload can be either string, binary (base-64 encoded string) or object. Therfore, the actual implementation also has three different types, StringEvent, BinaryEvent and ObjectEvent respectively. Each event object has its own distinctive content type.

ObjectEvent or ObjectEvent<T>

ObjectEvent or ObjectEvent<T> object takes care of the content type of application/json or of having suffix of +json. If the content type implies the data format of JSON, the ObjectEvent<T> also takes care of it.

var todo = new ToDo() { Title = "My Todo" };

var ev = new ObjectEvent<ToDo>();
ev.ContentType = "application/json";
ev.Data = todo;
...

StringEvent

StringEvent object only takes care of string content types, which is basically of all MIME type starting with text/, except text/json.

var todo = "<todo>My Todo</todo>";
var ev = new StringEvent();
ev.ContentType = "text/xml";
ev.Data = todo;
...

BinaryEvent

BinaryEvent object takes care of the rest of all content types.

var todo = "My ToDo";
var ev = new BinaryEvent();
ev.ContentType = "application/octet-stream";
ev.Data = Encoding.UTF8.GetBytes(todo);
...

CloudEventFactory

Instead of directly instantiating a CloudEvent<T> object, you can use the factory method like:

var todo = new ToDo() { Title = "My Todo" };
var contentType = "application/json";

var ev = CloudEventFactory.Create(contentType, todo);
...

Aliencube.CloudEventsNet.Http.Abstractions

This defines interfaces and abstract classes for CloudEvents transported over HTTP.

Aliencube.CloudEventsNet.Http

This implements CloudEvents transported over HTTP. According to the document, when a CloudEvent object is passed over HTTP, it can be under a Binary mode or Structured mode.

StructuredCloudEventContent<T>

StructuredCloudEventContent<T> takes only ObjectEvent, and store the entire ObjectEvent instance into the payload. Therefore, the ObjectEvent instance itself is serialised and converted to byte array. All properties other than Data are also stored into the request/response header.

BinaryCloudEventContent<T>

BinaryCloudEventContent<T> takes either StringEvent or BinaryEvent, and store only their Data property value into the payload. Therefore, the StringEvent instance converts its Data property value to byte array, while the BinaryEvent instance simply passes the Data property value as it is already byte array. All other properties are stored into the request/response header.

CloudEventContentFactory

Instead of directly instantiating the CloudEventContent<T> object, you can use the factory method like:

var todo = new ToDo() { Title = "My Todo" };
var contentType = "application/json";

var ev = CloudEventFactory.Create(contentType, todo);
ev.EventType = "org.aliencube.ToDos.OnToDoCreated";
...

var requestUri = "https://localhost:443/path/to";
var client = new HttpClient();

var content = CloudEventContentFactory.Create(ev);
var response = await client.PostAsync(requestUri, content).ConfigureAwait(false);
...

Contribution

Your contributions are always welcome! All your work should be done in your forked repository. Once you finish your work with corresponding tests, please send us a pull request onto our dev branch for review.

License

CloudEvents.NET is released under MIT License

The MIT License (MIT)

Copyright (c) 2018 aliencube.org

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.