This is a fork of justinmimbs asteroids project.
The goal of this fork is to create a multiplayer version, with room-codes so that people can play with their friends, aiming to shoot asteroids and each other's ships.
Play the original version: Play Asteroids!
A variation on the arcade game Asteroids by Atari.
Some modifications were made to this repo in terms of how development goes.
We are using the newer wasm-pack
utility, download here, and browser-sync
.
Browser-sync is a dependency installed through npm, which means you do need to have node.js installed, but it's currently set up to be completely optional.
The watch.sh
scripts can be run from the terminal, and will watch your rust files and compile them properly. It also launches browser-sync
(download here), which reloads your browser automatically when it detects changes in the web root folder. So the basic flow looks like this:
watch.sh --> change made to rust file --> wasm-pack sees change and creates build in ./app/www/wasm --> changes in ./app/www/ seen by browser-sync, which reloads your browser.
Although there isn't yet, there will need to be a server written that manages the actual multiplayer-ness. Once this is added, the local development workflow will probably change dramatically.
Any contributions are welcome!