Age is another 3D graphics engine from noname.
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3D models uploading with textured materials
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Normal maps
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Multiple light sources
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Own shader language ASL(just a bad add-on over glsl)
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Ability to change forward rendering to deferred rendering at any time
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Nodes optimization(sorting opaque and transparent objects, matrix caching)
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Blinn-Phong and Cook-Torrance light models
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Spherical light sources using the Brian Karis method
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IBL(Split Sum Approximation)
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Postprocessing(including bloom, ssao, various tone mapping functions, gamma correction)
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Ability to take screenshots in better quality than in the game.